The Zodiac Killer is an unidentified serial killer responsible for the murders of at least five people in the Bay Area in California between 1968 and 1969. He is infamous for taunting law enforcement and the media with various letters and ciphers, in which he claimed to have murdered 37 victims for the purpose of enslaving them in the afterlife.
The 340 Cypher was mailed to the San Francisco Chronicle on November 8, 1969 along with a greeting card and a strip of victim Paul Stine's shirt. It has been cracked by David Oranchak, a code-breaking expert recently featured on the TV show The Hunt for the Zodiac Killer, and his colleagues, Sam Blake and Jarl Van Eycke.
In an email to the San Francisco Chronicle, FBI spokesman Cameron Polan confirmed that the cipher has been solved and they are not releasing any more details at this time.
Text taken from the website Zodiac Ciphers:
I HOPE YOU ARE HAVING LOTS OF FUN IN TRYING TO CATCH ME - THAT WASN’T ME ON THE TV SHOW - WHICH BRINGS UP A POINT ABOUT ME - I AM NOT AFRAID OF THE GAS CHAMBER BECAUSE IT WILL SEND ME TO PARADICE ALL THE SOONER BECAUSE I NOW HAVE ENOUGH SLAVES TO WORK FOR ME WHERE EVERYONE ELSE HAS NOTHING WHEN THEY REACH PARADICE - SO THEY ARE AFRAID OF DEATH - I AM NOT AFRAID BECAUSE I KNOW THAT MY NEW LIFE IS LIFE WILL BE AN EASY ONE IN PARADICE DEATH
There are three other known ciphers attributed to the Zodiac. The first, "Z 408", was sent in three parts to three different newspapers in July 1969. It was solved by an amateur husband-and-wife team shortly after it was released to the public in July 1969.
The 340, the second cipher to be found, was considerably more complex.
"Z 13", sent on April 20, 1970, was the shortest code. This cipher has never been solved.
"Z 32" was mailed to the San Francisco Chronicle on June 26, 1970. It arrived with a map of the San Francisco Bay Area, and claimed that the code would reveal the location of a bomb. This, too, has never been solved.
Nvidia have officially decided to ban us from receiving GeForce Founders Edition GPU review samples
Their reasoning is that we are focusing on rasterization instead of ray tracing.
They have said they will revisit this "should your editorial direction change".
This is a quote from the email they sent today "It is very clear from your community commentary that you do not see things the same way that we, gamers, and the rest of the industry do."
Are we out of touch with gamers or are they? https://twitter.com/HardwareUnboxed/status/1337248420671545344
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