It is not true at all. Women were hunters and warriors too. https://www.voanews.com/americas/stone-age-women-hunted-big-game-study-finds
It was always presented to me as fact that it is in my nature to be maternal and homely as a women.
Feels good to figure out that is not the case and I am not weird for not having a interest in being maternal.
EDIT: Another interesting read: https://www.nationalgeographic.com/science/2020/11/prehistoric-female-hunter-discovery-upends-gender-role-assumptions/
And thank you for the interesting discussion, Awards and all.
Like expected some casual sexism here but it is okay. I didn't expect anything else.
Fixed an issue with completing the final objective in Gig: Freedom of the Press.
Fixed an issue with starting conversation with Johnny at the end in Life During Wartime.
Corrected a rare issue with NPCs no longer calling V if A Like Supreme quest was abandoned mid-way.
Fixed an issue with Nix not going into his default state in Spellbound and KOLD MIRAGE.
Fixed issues blocking progress in I Fought The Law if the quest area is left.
Fixed inability to find Delamain in Epistrophy.
Fixed issues related to remaining in the second phase of the quest after finishing Pacifica fight with Ozob if played after Finals.
Fixed an issue with Nomads no longer present if V leaves the quest area mid-combat in With a Little Help from My Friends/Queen of the Highway.
Adjusted mappings and re-enabled quest tracker in M'ap Tann Pèlen/I Walk the Line/Transmission.
Fixed constraints on freedom to get up and sit down if neither blueline condition is met in Violence.
Fixed issues with time and space resulting from leaving the quest area or abandoning the quest in Following the River.
Fixed an issue with conversation with Johnny not starting after leaving the hotel in Tapeworm.
Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in Following the River.
Fixed the objective “Go into booth 9” not completing if the room’s entered too fast in Automatic Love.
Fixed Jackie’s issues with sitting still in The Ripperdoc.
Other quest fixes
Fixed the preview in weapon crafting.
Reduced vehicle appearance pop-in.
Speeded up switching first person perspective to third person perspective in a vehicle.
Fixed issues with animations missing from important quest NPCs during cinematics.
Performance & Stability
Improved stability, including various crash fixes.
Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude.
Removed copyrighted songs incorrectly present in the game with "Disable Copyrighted Music" feature toggled on.
Switching language to default in the in-game settings now correctly sets it to the language of your Steam client.
Improved reflections quality on Xbox One and PlayStation 4 to eliminate the smudge effect.
Fixed “The Wasteland” achievement being stuck on 97% after completing all relevant missions in The Badlands on Xbox.
Fixed an issue with missing PT-BR VO for Xbox players in Americas.
PC players may need to validate/verify their game files if it won't launch post update.
Size is 1.4GB on Steam, unsure of other platforms.
The Zodiac Killer is an unidentified serial killer responsible for the murders of at least five people in the Bay Area in California between 1968 and 1969. He is infamous for taunting law enforcement and the media with various letters and ciphers, in which he claimed to have murdered 37 victims for the purpose of enslaving them in the afterlife.
The 340 Cypher was mailed to the San Francisco Chronicle on November 8, 1969 along with a greeting card and a strip of victim Paul Stine's shirt. It has been cracked by David Oranchak, a code-breaking expert recently featured on the TV show The Hunt for the Zodiac Killer, and his colleagues, Sam Blake and Jarl Van Eycke.
In an email to the San Francisco Chronicle, FBI spokesman Cameron Polan confirmed that the cipher has been solved and they are not releasing any more details at this time.
Text taken from the website Zodiac Ciphers:
I HOPE YOU ARE HAVING LOTS OF FUN IN TRYING TO CATCH ME - THAT WASN’T ME ON THE TV SHOW - WHICH BRINGS UP A POINT ABOUT ME - I AM NOT AFRAID OF THE GAS CHAMBER BECAUSE IT WILL SEND ME TO PARADICE ALL THE SOONER BECAUSE I NOW HAVE ENOUGH SLAVES TO WORK FOR ME WHERE EVERYONE ELSE HAS NOTHING WHEN THEY REACH PARADICE - SO THEY ARE AFRAID OF DEATH - I AM NOT AFRAID BECAUSE I KNOW THAT MY NEW LIFE IS LIFE WILL BE AN EASY ONE IN PARADICE DEATH
There are three other known ciphers attributed to the Zodiac. The first, "Z 408", was sent in three parts to three different newspapers in July 1969. It was solved by an amateur husband-and-wife team shortly after it was released to the public in July 1969.
The 340, the second cipher to be found, was considerably more complex.
"Z 13", sent on April 20, 1970, was the shortest code. This cipher has never been solved.
"Z 32" was mailed to the San Francisco Chronicle on June 26, 1970. It arrived with a map of the San Francisco Bay Area, and claimed that the code would reveal the location of a bomb. This, too, has never been solved.
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